

For any questions, reach out to WRP_Beater in the Discord server linked in If the previous value does not work, then do some scans based on this information. Check with Cheat Engine that the value you obtain behaves as expected: what I know about this value is that it returns 1 while the game is loading (Mickey idle animation loading screen) and that it returns 0 during gameplay, on menus and during cutscenes (including the blue screens with text). For example, for ePSXe below, notice that the offset for loading is B3213C, which is B31C00 + 53C. Try to calculate what it should be with a hex calculator. Instructions to find the loading indicator address: This address should be exactly 53C greater than the level indicator that you found previously. If the base module is the same as the executable (as is the case with ePSXe), you don't need to write it. replacing of course the base module and the offset with the ones you obtained from Cheat Engine. In the first state environment below, replace "epsxe" with the executable name of your emulator, and replace the definition of byte level with the following: This means the base module is octoshock.dll, and the offset is 0x3BDB70. You will see a window with the base module and offset: for example, doing this on BizHawk gives me address octoshock.dll+3BDB70. Double click the address to save it in the address list below. Repeat until it's obvious which address contains the value you need. Next, highlight Outside Lab and search for value 2. Next, press right on the dpad to highlight Wharf, and search for value 1. With Cheat Engine, do a scan for a 4 byte value that has value 0 (first scan). Instructions to find the level indicator address and add a new emulator: Press start game and make sure Steamboat is displayed.

To do so, open the game, select the process in Cheat Engine, and make sure you activate level select in game.

In this case, you can open Cheat Engine and look for the address of the level indicator value. If the autosplitter doesn't work, maybe you are using a different version of the emulator. IMPORTANT: Note that you still have to start and stop the timer yourself. If you did it correctly, you should see some options. In Livesplit, go to edit layout, add -> control -> scriptable auto splitter, and find the file's path. RAW Paste Data //Installation: name this file, put it anywhere you want.
